NBA Live 2005

NBA Live 2005

Ką gi, kadangi jau pasirodė pirmosios naujienos apie artėjantį EA Sports žaidimą NbA Live 2005, sukūriau šią temą, kad turėtume diskusijų kampelį…Labas

Taip pat galite paskaityti šiuose forumuose:
http://dynamic2.gamespy.com/~nbalive/phpBB2/
http://forums.nbalive.org/index.php

MESIO KLAVIATŪRININKAI !

Einat My Documents/NBA LIVE 2005/configs/ su notepad’u atsidarot blabla.jgf failą (blabla, tai kaip jūs pavadinę kontols’us žaidime) ir matot kažką panašaus:

bind K_4 PLAYCALL4
bind K_3 PLAYCALL3
bind K_2 PLAYCALL2
bind K_1 PLAYCALL1
bind K_DOWN DOWN
bind K_UP UP
bind K_LEFT LEFT
bind K_RIGHT RIGHT
bind K_SLASH BACKDOWN
bind K_BACKSLASH CROSSOVER
bind K_RCTRL PASS
bind K_RSHIFT SHOOT
bind K_SPACE TURBO
bind K_ENTER FAKE
bind K_P DIRECTSHOOT
bind K_SEMICOLON DIRECTPASS
bind K_L DEBUG2
bind K_APOSTROPHE DEBUG1
bind K_ESC PAUSE
bind K_O CALLPLAY
bind K_V XAXISCHANGE
bind K_B YAXISCHANGE
bind K_N RYAXISCHANGE
bind K_M RXAXISCHANGE
ioconfig_mgr_analog 1
ioconfig_mgr_haspov 0
ioconfig_mgr_default 0
ioconfig_mgr_displayname "adam"
ioconfig_mgr_keyboard_priority 0

Paryškintas raides pasikeičiat pagal savo poreikius. Tai kažkiek atstos dešinį analogą ir galėsit daryt basic aley-oop’us, bet paprastam žaidime turėsit normalų driblingą.Mirkt

FAILAS, ATRAKINANTIS VISUS UŽRAKINTUS FAILUS
http://home.comcast.net/~whopp7/EverythingUnlocked.zip

SLAIDERIAI

Mano slaideriai
Superstar lygis
7 minutes

Global Sliders

Game Speed: 50
Free Throw Difficulty: 65
Boundary Force Field: 60
Injury Frequency: 45
Fatigue Effect: 45
Charge/Block Foul Frequency: 56
Shooting Foul Frequency: 33
Reach-in Foul Frequency: 34
In-air Collision Foul Frequency: 60

User Sliders

User Steal Ability: 31
User Interception Ability: 17
User Shot Block Ability: 4
User Dunk/Lay-up Block Ability: 0
User Freestyle Effectiveness: 52
User Dunk vs. Lay-up Frequency: 31
User Substitution Frequency: 0
User On-ball Defense Assist: 45
User Offensive Rebounding: 42
User Defensive Rebounding: 60
User Fakeout Discipline: 97
User Short Range Shooting: 60
User Medium Range Shooting: 50
User Long Range Shooting: 50 (EA did a great job on jump shot %'s!)
User Dunk Percentage: 97
User Lay-up Percentage: 96
User Adjusted Shot Percentage: 48
User On-ball Defense: 56
User Poor Release Shot Percent: 48
User Double-team Effectiveness: 50
User Pro Hop Effectiveness: 28
User Drop Step Effectiveness: 34

CPU Sliders

CPU Steal Ability: 20
CPU Interception Ability: 10
CPU Shot Block Ability: 3
CPU Dunk/Lay-up Block Ability: 0
CPU Freestyle Effectiveness: 47
CPU Dunk Frequency: 30
CPU Substitution Frequency: 60
CPU Offensive Rebounding: 37
CPU Defensive Rebounding: 56
CPU Fakeout Discipline: 90
CPU Short Range Shooting: 50
CPU Medium Range Shooting: 50
CPU Long Range Shooting: 50
CPU Dunk Percentage: 90
CPU Lay-up Percentage: 82
CPU Adjusted Shot Percentage: 48
CPU Adjusted Shot Frequency: 48
CPU On-ball Physical Defense: 47
CPU Poor Release Shot Percent: 47
CPU Double-team Effectiveness: 46
CPU Pro Hop Effectiveness: 26
CPU Drop Step Effectiveness: 30

Dėmesio MX’ininkai

Tiems, kas turi MX’us ir nori lošt su Lighting’u - http://www.gualbert.tk/

Atsisiųskit lightingo fix’ą ir įmeskit failą iš zip’o į My Documents/NBA Live 2005/Settings folderį. Turėsit bent šiokį tokį lightingą…

Na sukaukem 2003 paskui 2004 tej sulauksim ir 2005 Taip

Nu dabar sito zaidmimo lauksiu labiausiai, nes 2004 NBA labai patiko Niam niam

Lauksiu. Bet reikes laukt ilgai ir nuobodziai…

Nu kadangi 2004 jau nebelošiu, tai belieka laukti '05 Šypsena

nu jus ir skubat…

Ai aš tai vis dar pliekiu 2004…Cha cha Patch’ų krūvas susidėjęs ir lošiu…Gerai

man tas 2004 nba jau Veee… taspats per tapati, ir nors ir pries superstara praloshiu dar, bet vistiek nebenoriu nieko irodineti Šypsena pazaidzhiau ir gana. laukiu naujienu Šypsena

nu ash irgi loshiu nba. tixlew euroleague… Šypsena nu be euroleague dawgew jokiu patchu i neturiu… gali gal koki pasiulyt?

o tai nteam, ar kokia graiku lyga nedomina? Šypsena as nebandzhiau, bet girdejau nteam cool Taip

Man ta Nteam ****as, nes overalaj padryti nesamoningi… labaj jaw nesunq lajmet… su lietuva ~60tsk visiems krovew… :confused: debylizmas krc. O grajkaj ti pac zinaj… Cha cha

ja ja i nirses grobis visada deda y kasi;]]

Zjbs laukiu nesulaukiu

Keletas naujienų iš E3 - http://www.easports.com/e3/2004/nbalive.jsp

Key Features:
Freestyle Control: Brings brand new moves and puts even more control into the user’s hands, also allowing further player differentiation with signature moves. Offensive improvements include new user-controlled put-back and tip-in technology, new in-air shot adjustments, and new Alley-Oop pass and reception animations. Defensive additions include new scenarios for both dunks and jump shots, and shot block scenarios from behind and the side.
New Graphics Engine: Vividly reproduces each NBA player to reach new heights, utilizing improved body types with higher-resolution textures used for faces, uniforms, tattoos and accessories.
Player Animation: 10-man Freestyle this year gives you all-new in-air scenarios and realistic player movement.

Geros naujienos Gerai

ai geriau uzmirst dar ta 2005 ,nes tada 2004nba nebesinores losht kai prisiskaitysi kokiu navarotu bus ten … Mirkt

Vėl džiugios naujienos iš E3 Los Andžele…Gerai

E3 2004: NBA Live 2005 Hands-on

May 12, 2004 - So far this year, the biggest jump in gameplay from one year to the next has got to be MVP Baseball. But if the early look at NBA Live 2005 is any indication, EA’s hoop game might give MVP a run for its money.

If you look at last year’s game, the two main complaints were the game’s graphics and the constant collisions that slowed down the action. This year, not only did the game receive a complete graphical overhaul from the Nike’s to the headbands, but the spacing has also been improved to make sure the gameplay is as smooth as the players running the floor. The new graphics engine involves everything from body types to body styles to individual animations. Play as LeBron and watch as he soars through the air, cocks the ball back for style, then sails right past the defense for a dunk. The slick animation showcases the individualities of each player and how you’ll be able to distinguish moves from The King and his rookie counterpart, Melo.

An improved version of 10-man mo-cap has also been incorporated to provide the proper spacing, proper perimeter, and proper sliding of the defense. Last year, when you brought the ball down the left side of the lane, there might be three defenders collapsing on the ball, slowing the action as the triple team tried to strip the ball. In the new game, the proper players will slide over position to stop the ball while the rest of the players keep their positions away from the ball. For example: In a game of Cavs/Lakers, Boozer took the ball down low, beating Malone along the baseline. Shaq slid over guarding the hoop, while the perimeter players held their spots to guard against the kick back. Last year if this happened, you would’ve had Shaq, Kobe, and Fox all on Boozer’s ass, completely grinding the flow of the game to a hault.

The other big addition is the ability to manually tip the ball instead of simply going for the rebound. You can tip the ball against the glass to keep it alive, try to tip it back in from a distance, or jump in and try for a tip slam. One play I tipped the ball three consecutive times, then finally tipped it in. It was reminiscent of Dennis Rodman down low, getting into position, then doing anything a Worm can do to keep the play alive.

Online, the game is going to be on both the PS2 and Xbox Live, and will even include leaderboards this year to help distinguish the champs from the chumps.

As a wise man once told me (actually he told me on the show floor), when you meet a girl, the first thing you notice isn’t her personality. You’re attracted to her looks first, then you look for depth. Same holds true for video games. You need to be drawn in by the looks, but if that’s all the game offers, it’s dumped after the first date.

Luckily for NBA Live, not only did the game receive an extreme makeover, it’s also added depth to the gameplay, something that will keep ballers around long after first the initial attraction.
– Jon Robinson

http://xbox.ign.com/articles/514/514640p1.html?fromint=1

Ką gi, laukia įspūdingas žaidimas…Gerai

GameSpot preview - http://www.gamespot.com/pc/sports/nbalive2005/preview_6097832.html
NBA Live 2005 E3 2004 Hands-On Impressions

Blyn kuo daugiau skaitau apie tai, tuo labiau aš jo noriu…Žliumbia

Gera zinia del blokavimo Gerai